It started out as a concept for a Neverwinter Nights adventure module, and I've even written some notes about characters and plot, and started construction on the module. The project stalled, and has not been worked on since, but the story still flits around my head. It strikes me as a good story, and if you'll permit me, I'll share a brief synopsis with you.
It is a fantasy story, set in a world of my own design. this world is gradually becoming what I can only describe as 'real' -- that is, magic is ceasing to function, the pantheon of fantasy gods has been replaced by monotheism, and the fantastical monsters like goblins and trolls are no more. In this setting I trace the story of the final adventure of a knight, the leader of an ancient Order, respected by all in the kingdom. The knight is an orc, the last of a rare breed of good, honorable creatures. We find him in his middle years, preoccupied with memories of past adventures and consumed by current duties. The discovery of a remnant of his people sends him on a quest to explore the very nature of the world he lives in, and pits him against agents of the old gods at war with the new god. At the end, he is presented with a choice - to let the world continue as it is, or to restore the fantasy of old. In the game module, this choice is up to the player, so I will not reveal here the choice as I would make it, on the chance that I ever do finish the module.
But the story won't go away. As you know, I am a Christian, and I believe much could be said with this story. I am intimidated though, by the fact that I've never been good at fiction: my one example is a fan fiction story about Star Wars. I'm not a trained writer, though many of you have had kind things to say about my writing. Well, dear reader, I await your input. Should I, or should I not?